![]() ![]() In the MSFS Material Parameters panel (under the Blender Material Properties). Your legacy flight simulator material mode/types should be migrated to the new ASOBO Microsoft Flight SImulator material mode/types with the click of the " Migrate Material Data" button The ASOBO exporter also has a much more complex and versitile material node structure that can be seen in the Shader tab/window in Blender. However, the ASOBO version of the exporter uses the Khronos default code and adds hooks to this code for the ASOBO extensions used in the glTF files. Basically, legacy blend files had the extensions that are used to create glTF ver 2.0 files for use in the Microsoft Flight Simulator hard-coded into them. This Blender addon is now the officially supported addon for Microsoft Flight Simulator, and as such, blend files that were made using any other version/iteration of the addon are now considred legacy blend files. Migration of Legacy Blend File Material Types/Modes NOTE: You may need to restart Blender again after activating the plugin for all the options to be visible in the IDE. Activation is done from the Blender Preferences, as shown in the image below: Paste the io_scene_gltf2_msfs into the Blender addons folder (Ctrl V).Īfter completing the process outlined above, you will need to start Blender and then activate the plugin.Mac OS X: this will be in your Library (Press the Option key when in Finder's Go menu to open your Library folder): \Users\\Library\Application Support\Blender\3.1\scripts\addons\.Windows: this will usually be in %AppData%\Blender Foundation\Blender\3.1\scripts\addons\.Now browse to the Blender addons folder, which - by default - can be found in the following locations:.Go to the addons folder and select the io_scene_gltf2_msfs then copy it to the clipboard (Ctrl "C").Decompress the contents of the file to a temporary location.Download the glTF-Blender-IO-MSFS-.zip file.How to Install the ASOBO Blender msfs exporter (Copy Paste to AppData) Enable the Add-on by clicking on the checkbox.Select the io_scene_gltf2_msfs.zip file.Then navigate to the addons folder within that folder. This will bring up a file dialog, where you navigate to the folder where you decompressed downloaded file. Open Blender, Open the Edit Preferences menu.Ĥ.Download the io_scene_gltf2_msfs.zip file by clicking on the release on the right side of the ASOBO site. ![]() How to Install the ASOBO Blender msfs exporter (EDIT PREFERENCES Menu - Prefered) You should now have one gltf add-on left.DO NOT DELETE THE "Import Export gltf 2.0 format" Add-on Delete the Microsoft Flight Simulator gltf Extension. Search for the gltf export add-on program by putting gltf in the seach textbox. If you previously installed the Exporter, remove/delete the older version using the Blender Edit Preferences menu.Ģ.How to remove the exporter (If you have not installed a previous version skip this section) This version 1.3.x is only compatible with Blender 3.3.x LTS. To install the Blender plugin please follow these simple steps: First using the Edit Preferences menu and Install tab, or copy paste the program files to your APPDATA folder. You may install the blender export two ways. Remove these plugin (Prefered) or disabled these plugins. ⚠️ NOTE:2 This plugin is NOT compatible with the legacy exporter developed for FSX and P3D and MSFS. ⚠️ NOTE:1 This plugin cannot import glTF files that have been built into a Microsoft Flight Simulator package through the sim's Package Builder. Vitus of Wing42, tml1024, ronh991, pepperoni505 of FlyByWire The flight sim community has already developed and forked the original project many times, and Asobo's intention is to fully support Blender with the help and contributions of all the developers that have already implemented features in the different unofficial Blender plugins.Īsobo would especially like to thank the following people: This repository contains the current version of the official Microsoft Flight Simulator Blender Import/Export plugin. FlightSim Blender glTF 2.0 Importer and Exporter
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